<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SevensImage luX Devlog - itch.io</title><link>https://rintron.itch.io/sevensimage-lux</link><description>A Lightweight 3D Modeling Software, opinionated, meant for lower poly non-pbr pipelines etc.</description><item><guid>https://rintron.itch.io/sevensimage-lux/devlog/1697054/lux-update-version-051</guid><title>luX Update, version 0.5.1</title><link>https://rintron.itch.io/sevensimage-lux/devlog/1697054/lux-update-version-051</link><pubDate>Thu, 08 Oct 2026 08:36:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>BIG! Animation system overhaul, part 1! Animation improvements are here, with support for NLA(Non-Linear) timeline, per-animation clips and some other under the hood improvements, including some more...</p>]]></description></item><item><guid>https://rintron.itch.io/sevensimage-lux/devlog/1693758/lux-updated-to-020</guid><title>luX updated to 0.2.0</title><link>https://rintron.itch.io/sevensimage-lux/devlog/1693758/lux-updated-to-020</link><pubDate>Tue, 06 Oct 2026 09:50:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Minor bugfixes etc internally, added a wip buit working texture projection option. Select images to project onto your uv mapped mesh. ALSO! BIG THING! Plugin SDK released, it&#039;s not as coherent as I wa...</p>]]></description></item></channel></rss>